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About

I’m Jan Benda — an aspiring Godot game developer who also spends a lot of time in agent tooling, CLI experiments, and general tech rabbit holes.

This site is my public lab notebook. Older posts are mostly gamedev and small side projects; going forward I also write about the tools and workflows I actually use day to day — OpenCode-style agents, model CLIs, setup pain, and the occasional honest “this broke and here’s why.”

What you’ll find here
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  • Posts — field notes and longer writeups (games design, tooling, process)
  • Projects — living stubs for games and experiments, with a rough status
  • Playable builds — primarily on itch.io; design and progress live here

I don’t aim for a perfect magazine. Imperfect drafts that ship beat polished posts that never leave the drafts folder.

Stack
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  • Site: Hugo + Blowfish on GitLab Pages
  • Domain: jbenda.de
  • Games: mostly Godot
  • Contact: blog@jbenda.de

Elsewhere: GitLab · itch · Bluesky · LinkedIn · YouTube

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